![]() Thought I would bump this thread since I have started working on a SS run (normal). Into the Eagles Nest (1987) DOS game first floor remade in Return to Castle. Fighting in advanced team-based multiplayer mode, youll wage your own WWII in an all-out Axis vs. That is being very generous too I hope to get closer to 40 but 45 makes it a more realisted goal since it is a SS. Battling alone, youre on an intense mission to pierce the black heart of the Third Reich and stop Himmler or die trying. ![]() Right now I'm on mission 4 Part 2 I am hoping to attempt to do runs this weekend. Now it's a matter of getting it constant. Mission 5 Part 1 Had to come up with a safe strat since I couldn't get by without dying. Paderborn Village is the second part of the Return Engagement mission of Return to Castle Wolfenstein. I have been trick jumping in this game forever and thats one jump I could never make so I go through normally lose maybe 30 seconds by doing so but its better then wasting time trying to do a trick I cannot do. Mission 4 Part 4 The two tricks on this level are balls to the wall (literally!) The first trick jump I can make and still saves time/ is safer then going through normally. I grab the dynamite because it makes the boss at the end of this Mission Easy mode. Then it comes down to if I make the jump at the end of the rail if I can keep that second or lose 2. Mission 1 Part 3 picked up one trick that is fast then Khans run but only by about a second. Played on the 'I am Death Incarnate' difficulty with 100 secret. Mission 1 Part 2 I have only gotten the 4 required kills at the beginning (where the radio room is) and have adjusted my run of this part in case I don't get the AI cooperation that I want. This is Part 1 (Village) of Mission 2 of Return to Castle Wolfenstein titled 'Dark Secret'. I don't want to do easy because it won't be as impressive and I don't want to do hard because I like not dying That's how it should've been done with the Forest level, in my opinion.Thought I would bump this thread since I have started working on a SS run (normal). Norway and the Bramburg Dam missions are ones that are heavily incentivized to be completed stealthily, because any alarm tripping results in a higher enemy count presence. ![]() If you memorize these patterns or use the lean feature, most levels can be partially completed stealthily, and in some, it's actually a huge benefit. Played on the 'I am Death Incarnate' difficult. Many guard patrols are purposely designed to be able to be taken out stealthily, usually in conjunction with other guard patrols. This is Part 4 (Air Base Assault) of Mission 3 of Return to Castle Wolfenstein titled 'Weapons of Vengeance'. For instance, certain enemies react to footsteps or a door opening, but there's a distinction where they don't react if you hold down CAPS LOCK to walk slowly and open doors quietly. Played on the 'I am Death Incarnate' difficulty with 100. The stealth in this game is actually decent and plays pretty fine. This is Part 1 (Kugelstadt) of Mission 4 of Return to Castle Wolfenstein titled 'Deadly Designs'. As long as you don't run into that bug, it's fine. Instead, when you try to enter the truck, it tells the player that only 3/4 objectives have been completed, and when you check the notebook, it says you haven't ensured that all the alarms haven't been sounded. 83K views 9 years ago This is Part 2 (X-Labs) of Mission 5 of Return to Castle Wolfenstein titled 'Deathsheads Playground'. The bug is when the last guard get alerted to your presence, but doesn't run to an alarm to give the player the fail state of "an alarm has been sounded". ![]() The problem with the first stealth mission is if you're unlucky enough to run into a bug, it kinda ruins the playthrough.
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